Surprisingly few bugs for a early access game, I've only noticed one possible bug and that was a few of the hammer descriptions were exactly the same. Surprisingly few bugs for a early access game, I've only noticed one possible bug and that was a few of the hammer The only real problems I've had so far is the healing, there are 3 slots for healing supplies but I can only ever fill one up because I can hardly find any around, the grey area is interesting but half the time the healing doesn't heal enough for it to matter much. The only real problems I've had so far is the healing, there are 3 slots for healing supplies but I can only ever fill one up because I can hardly find any around, the grey area is interesting but half the time the healing doesn't heal enough for it to matter much. That's why the high rating! Loving it, bosses have a nice equilibrium on difficulty, npc's are funny, dialogues are great. Both of these are not really relevant because of early access, so they can still figure it out. 2º Upgrades feel a bit meaningless because they are basically only for weapons, the food is kinda tough to reach. If there are secrets hidden in the map they are basically un discoverable because I didn't find any. I think there are only 2 problems with it: 1º the map feels to simple so you always know where to go and the background starts feeling samey because of it. 2º Upgrades feel a bit meaningless because they are basically only for weapons, the food is kinda Nice game, good combat, very fun.
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